Published on: 16/05/2024
Media in transition: a battle for talent and audience
Our speakers
Lieven De Marez
Professor - Research Director, imec-mict-Ugent Digimeter
Jonathan Van de Velde
Program and Communications Director MediaNet Flanders
Laurent Petit
SVP Markets & Business Alliances, EVS Broadcast Equipment
Natascha Rommens
Partnerships Manager, Flanders Game Hub
Robert van Beurden
Media and Broadcast Expert LCL
Francesca Vanthielen
Moderator
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01
Introduction -
02
Change in media consumption in Flanders -
03
Do older generations follow on TikTok? -
04
Streaming providers -
05
Challenges of the shift for media organisations -
06
Conclusions of the Digimeter for the gaming industry -
07
Innovation is crucial -
08
What does EVS do for the media sector? -
09
Impact on changing behaviour for EVS -
10
Cross-pollination between gaming industry and traditional media -
11
How can Flemish companies compete with international players? -
12
Future Media Hubs - Sarah Geeroms -
13
Flanders Game Hub collaborations with Future Media Hubs -
14
What determines the success of innovation networks? -
15
Examples of government funding -
16
Can companies rise above competition? -
17
EVS partnerships -
18
How important is AI for EVS? -
19
Impact of AI in media companies -
20
Risks of AI -
21
Can we regulate AI better? -
22
AI at VRT - Tatjana Vandenplas -
23
Impact of AI on data center activities -
24
Future technology in the gaming sector -
25
New developments for EVS -
26
Immersive experiences -
27
How to find the right profiles -
28
How does LCL support the media sector?