Media in transition: a battle for talent and audience

Our speakers

Lieven De Marez
Professor – Research Director, imec-mict-Ugent Digimeter

Jonathan Van de Velde
Program and Communications Director MediaNet Flanders

Laurent Petit
SVP Markets & Business Alliances, EVS Broadcast Equipment

Natascha Rommens
Partnerships Manager, Flanders Game Hub

Robert van Beurden
Media and Broadcast Expert LCL

Francesca Vanthielen
Moderator
- 01
Introduction - 02
Change in media consumption in Flanders - 03
Do older generations follow on TikTok? - 04
Streaming providers - 05
Challenges of the shift for media organisations - 06
Conclusions of the Digimeter for the gaming industry - 07
Innovation is crucial - 08
What does EVS do for the media sector? - 09
Impact on changing behaviour for EVS - 10
Cross-pollination between gaming industry and traditional media - 11
How can Flemish companies compete with international players? - 12
Future Media Hubs – Sarah Geeroms - 13
Flanders Game Hub collaborations with Future Media Hubs - 14
What determines the success of innovation networks? - 15
Examples of government funding - 16
Can companies rise above competition? - 17
EVS partnerships - 18
How important is AI for EVS? - 19
Impact of AI in media companies - 20
Risks of AI - 21
Can we regulate AI better? - 22
AI at VRT – Tatjana Vandenplas - 23
Impact of AI on data center activities - 24
Future technology in the gaming sector - 25
New developments for EVS - 26
Immersive experiences - 27
How to find the right profiles - 28
How does LCL support the media sector?